Hard Truck 18 Wheels of Steel version 1.2 Patch Information 11/15/02 --------------------------------------------------------------------- Installing the 1.2 Patch --------------------------------------------------------------------- Double click on HT18Wos_Patch_1_2.EXE Click APPLY to apply the patch. If you installed to a location other than the default (C:\Program Files\Hard Truck 18 Wheels) you will need to enter the appropriate path for your installation before applying the patch. * Modifications and custom graphics packs that are installed by expanding the BASE.ZIPFS file into its own directory structure (i.e usr\models) should be compatible with the patch. However, any modification that alters the program executable will prevent the patch from installing. * Version 1.0 save games are compatible with this patch. However, if you save a game after installing this patch, that game will be not be able to be loaded by version 1.0. --------------------------------------------------------------------- Changes in Version 1.2 --------------------------------------------------------------------- - Added the new truck - Glutton! - Implemented a Workaround for SIS 650/315 based video chipsets with the broken polygon offset feature in the current DirectX driver. - Adjusted steering wheel separate/shared axis handling to better support some types of steering wheels, particularly those with a split pedal axis. Note: This change may require some people to reset the wheel and pedals under Options/Controls before it is read properly in the game. - When a joystick or wheel is detected for the first time, the acceleration/brake axis defaults to 1 axis/- and 1 axis/+. - Decreased the relative size of memory allocated for resources to improve performance for people with computers near the minimum system requirements. - Adjusted "maximum frame duration" constant to help with trailers detaching without apparent reason for people with computers near the minimum system requirements. - Modified the Options/Graphics setting to enable "Unfiltered" Texture Filtering method, primarily for use as a troubleshooting tool for people with graphics cards near the minimum system specification. This setting is not recommended as the performance gain is typically minor, but the detrimental effect on graphics quality is substantial. Note: you must completely exit and restart the application after selecting to the unfiltered setting. - Weigh stations no longer switch between open and closed while the player is nearby. - Police are more likely to catch the player for speeding or bypassing an open weigh station. - Police cars and ambulances appear slightly less frequently. - Very rare loads (5-axel trailer) appear slightly more frequently. - Fast tapping on brake no longer makes the truck go faster. - Adjusted the Topolino truck's brakes to be slightly more efficient. - Fixed toggle HUD key not to interfere when typing text. - Brake lights work properly with manual transmission. - Exhaust is no longer generated when shifting gears without engine switched on with manual transmission. - Red sports car wheels fixed. - Large sedan model uses all three textures available. - Fixed "end of highway" sign. - Now using Ogg Vorbis version 1.0 for sound. - Version number added to main menu. - Added special thanks to TruckSims and TruckPol to credits.